Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Introduction

This chapter will guide you through making a transform element which applies drag to all entities in the simulation. By the end of this chapter, you will know about all the fundamental parts of physim and you’ll be able to create new, interesting simulations.

For more examples of elements, see the physim repository